Cultural Artifact Assignment - WRA 101: Writing as Inquiry.
Directions: You will write two of these analysis papers over the course of this session. Each assignment needs to take ONE cultural artifact and analyze it as an archeologist would. You will find the information in the Introductory Module regarding writing research papers useful in helping you analyze.
Cultural Artifact Speech Outline I. Introduction a. According to Krista Lofgren, article writer at Big Fish Blog, over 59 percent of Americans play video games. This means that over 150 million people in the United States alone plays video games. b. This is my computer and it represents the gaming culture.
The analysis of a popular culture artifact in conjunction with research by Dutta (2008) contrasts the differences between this alternative approach and the dominant paradigm. There is substantial evidence pointing to the problem of health disparities and marginalization however the articles also indicated a further need to continue researching these topics.
CATEGORIES: SAMPLES - Pop Culture Artifact Analyses TAGS: rhetorical analysis NOTE: Whitney originally posted these artifact analyses on the Fall 2013 class blog for WRTG 3020, based the category of the artifact.
Popular culture artifacts, like the Harry Potter series discussed in Nexon and Neumann’s work, Harry Potter and International Relations, exert agency, or causal power over the meaning and interpretation of cultural elements, by influencing the way ideas and values are constructed in everyday life.
In this paper you will have the opportunity to analyze an artifact or artifacts from popular culture to shed new light on the meanings of those artifacts. Remember as you select your artifact(s) that your goal is to practice using critical analysis and critical writing to generate new knowledge about those artifacts.
Choose a cultural artifact and analyze it A cultural artifact is any object that has been created with a specific purpose. Typical examples include television. For this assignment, you will choose a cultural artifact and analyze it. You may choose your artifact, but it must be. For example, a.